server: enqueue message update after sending. real server does this
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@@ -9,11 +9,11 @@ import (
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"sort"
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"sort"
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"time"
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"time"
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"github.com/google/uuid"
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"github.com/rs/zerolog/log"
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"go.buzzert.net/kordophone-mock/data"
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"go.buzzert.net/kordophone-mock/data"
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"go.buzzert.net/kordophone-mock/model"
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"go.buzzert.net/kordophone-mock/model"
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"go.buzzert.net/kordophone-mock/resources"
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"go.buzzert.net/kordophone-mock/resources"
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"github.com/google/uuid"
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"github.com/rs/zerolog/log"
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)
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)
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const VERSION string = "KordophoneMock-2.6"
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const VERSION string = "KordophoneMock-2.6"
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@@ -246,6 +246,12 @@ func (s *Server) SendMessage(conversation *model.Conversation, message model.Mes
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ourConversation.Date = message.Date
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ourConversation.Date = message.Date
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log.Info().EmbedObject(message).Msgf("Sent message to conversation %s", conversation.Guid)
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log.Info().EmbedObject(message).Msgf("Sent message to conversation %s", conversation.Guid)
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// Enqueue Update
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s.EnqueueUpdateItem(model.UpdateItem{
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Conversation: ourConversation,
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Message: nil, // not what I would do today, but this is what the server does
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})
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}
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}
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func (s *Server) ReceiveMessage(conversation *model.Conversation, message model.Message) {
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func (s *Server) ReceiveMessage(conversation *model.Conversation, message model.Message) {
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