websocket: automatically reconnect if not heard from for a while
This commit is contained in:
@@ -9,6 +9,7 @@ use crate::daemon::{
|
||||
use kordophone::APIInterface;
|
||||
use kordophone::api::event_socket::EventSocket;
|
||||
use kordophone::model::event::Event as UpdateEvent;
|
||||
use kordophone::model::event::EventData as UpdateEventData;
|
||||
|
||||
use kordophone_db::database::Database;
|
||||
use kordophone_db::database::DatabaseAccess;
|
||||
@@ -23,6 +24,7 @@ pub struct UpdateMonitor {
|
||||
database: Arc<Mutex<Database>>,
|
||||
event_sender: Sender<Event>,
|
||||
last_sync_times: HashMap<String, Instant>,
|
||||
update_seq: Option<u64>,
|
||||
}
|
||||
|
||||
impl UpdateMonitor {
|
||||
@@ -31,6 +33,7 @@ impl UpdateMonitor {
|
||||
database,
|
||||
event_sender,
|
||||
last_sync_times: HashMap::new(),
|
||||
update_seq: None,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,8 +50,10 @@ impl UpdateMonitor {
|
||||
}
|
||||
|
||||
async fn handle_update(&mut self, update: UpdateEvent) {
|
||||
match update {
|
||||
UpdateEvent::ConversationChanged(conversation) => {
|
||||
self.update_seq = Some(update.update_seq);
|
||||
|
||||
match update.data {
|
||||
UpdateEventData::ConversationChanged(conversation) => {
|
||||
log::info!(target: target::UPDATES, "Conversation changed: {:?}", conversation);
|
||||
|
||||
// Check if we've synced this conversation recently (within 5 seconds)
|
||||
@@ -84,7 +89,7 @@ impl UpdateMonitor {
|
||||
});
|
||||
}
|
||||
|
||||
UpdateEvent::MessageReceived(conversation, message) => {
|
||||
UpdateEventData::MessageReceived(conversation, message) => {
|
||||
log::info!(target: target::UPDATES, "Message received: msgid:{:?}, convid:{:?}", message.guid, conversation.guid);
|
||||
log::info!(target: target::UPDATES, "Triggering message sync for conversation id: {}", conversation.guid);
|
||||
self.send_event(|r| Event::SyncConversation(conversation.guid, r)).await
|
||||
@@ -113,7 +118,7 @@ impl UpdateMonitor {
|
||||
};
|
||||
|
||||
log::debug!(target: target::UPDATES, "Opening event socket");
|
||||
let socket = match client.open_event_socket().await {
|
||||
let socket = match client.open_event_socket(self.update_seq).await {
|
||||
Ok(events) => events,
|
||||
Err(e) => {
|
||||
log::warn!("Failed to open event socket: {}", e);
|
||||
@@ -125,9 +130,40 @@ impl UpdateMonitor {
|
||||
|
||||
log::debug!(target: target::UPDATES, "Starting event stream");
|
||||
let mut event_stream = socket.events().await;
|
||||
while let Some(Ok(event)) = event_stream.next().await {
|
||||
self.handle_update(event).await;
|
||||
|
||||
// We won't know if the websocket is dead until we try to send a message, so time out waiting for
|
||||
// a message every 30 seconds.
|
||||
let mut timeout = tokio::time::interval(Duration::from_secs(30));
|
||||
timeout.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Skip);
|
||||
|
||||
// First tick will happen immediately
|
||||
timeout.tick().await;
|
||||
|
||||
loop {
|
||||
tokio::select! {
|
||||
Some(result) = event_stream.next() => {
|
||||
match result {
|
||||
Ok(event) => {
|
||||
self.handle_update(event).await;
|
||||
|
||||
// Reset the timeout since we got a message
|
||||
timeout.reset();
|
||||
}
|
||||
Err(e) => {
|
||||
log::error!("Error in event stream: {}", e);
|
||||
break; // Break inner loop to reconnect
|
||||
}
|
||||
}
|
||||
}
|
||||
_ = timeout.tick() => {
|
||||
log::warn!("No messages received for 30 seconds, reconnecting...");
|
||||
break; // Break inner loop to reconnect
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add a small delay before reconnecting to avoid tight reconnection loops
|
||||
tokio::time::sleep(Duration::from_secs(1)).await;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user