fix bug where mock server crashes when sending more than one update
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@@ -6,11 +6,11 @@ import (
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"strings"
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"strings"
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"time"
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"time"
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"go.buzzert.net/kordophone-mock/model"
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"go.buzzert.net/kordophone-mock/server"
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"github.com/chzyer/readline"
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"github.com/chzyer/readline"
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"github.com/google/uuid"
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"github.com/google/uuid"
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"github.com/rs/zerolog/log"
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"github.com/rs/zerolog/log"
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"go.buzzert.net/kordophone-mock/model"
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"go.buzzert.net/kordophone-mock/server"
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)
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)
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type Prompt struct {
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type Prompt struct {
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@@ -22,7 +22,7 @@ func (p *Prompt) conversationForGUID(guid string) (*model.Conversation, error) {
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if guid == "*" {
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if guid == "*" {
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// This means any conversation: return the first one (that's not the special Attachments convo)
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// This means any conversation: return the first one (that's not the special Attachments convo)
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convo := p.server.SortedConversations()[0]
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convo := p.server.SortedConversations()[0]
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if *convo.DisplayName == server.ATTACHMENT_CONVO_DISP_NAME {
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if convo.DisplayName != nil && *convo.DisplayName == server.ATTACHMENT_CONVO_DISP_NAME {
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return &p.server.SortedConversations()[1], nil
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return &p.server.SortedConversations()[1], nil
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}
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}
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