Nicer toolbar buttons

This commit is contained in:
James Magahern
2020-08-14 15:55:08 -07:00
parent 9b36a3ace5
commit 69029a3195
12 changed files with 534 additions and 187 deletions

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//
// GradientView.swift
// App
//
// Created by James Magahern on 8/14/20.
//
import UIKit
class GradientView: UIImageView
{
enum Direction {
case horizontal
case vertical
}
var direction: Direction = .horizontal {
didSet { image = nil; setNeedsLayout() }
}
var colors: [UIColor] = [] {
didSet { image = nil; setNeedsLayout() }
}
private var generatedImageSize: CGSize?
convenience init(direction: Direction, colors: [UIColor]) {
self.init(image: nil)
self.direction = direction
self.colors = colors
}
private func gradientImage(forSize size: CGSize) -> UIImage? {
var image: UIImage? = nil
UIGraphicsBeginImageContext(size)
if let context = UIGraphicsGetCurrentContext() {
let gradientColorsArray = self.colors.map { $0.cgColor }
if let gradient = CGGradient(colorsSpace: nil, colors: gradientColorsArray as CFArray, locations: nil) {
if direction == .horizontal {
context.drawLinearGradient(gradient, start: .zero, end: CGPoint(x: size.width, y: 0.0), options: CGGradientDrawingOptions())
} else if direction == .vertical {
context.drawLinearGradient(gradient, start: CGPoint(x: size.width / 2, y: 0), end: CGPoint(x: size.width / 2, y: size.height), options: CGGradientDrawingOptions())
}
}
image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
}
return image
}
override func layoutSubviews() {
super.layoutSubviews()
var needsNewImage: Bool = image == nil
if let generatedImageSize = generatedImageSize {
if generatedImageSize != bounds.size {
needsNewImage = true
}
} else {
needsNewImage = true
}
if needsNewImage {
image = gradientImage(forSize: bounds.size)
generatedImageSize = bounds.size
}
}
}

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//
// ReliefButton.swift
// App
//
// Created by James Magahern on 8/14/20.
//
import UIKit
class ReliefButton: UIButton
{
internal let shadowView = UIView(frame: .zero)
internal let backgroundView = GradientView(direction: .vertical, colors: ReliefButton.gradientColors(inverted: false, darkMode: false))
static let padding = CGFloat(24.0)
override var isHighlighted: Bool {
didSet {
setBackgroundInverted(isHighlighted)
}
}
init() {
super.init(frame: .zero)
let cornerRadius = CGFloat(4.0)
self.tintColor = .init(dynamicProvider: { traitCollection -> UIColor in
if traitCollection.userInterfaceStyle == .light {
return .init(white: 0.15, alpha: 1.0)
} else {
return .white
}
})
shadowView.alpha = 0.28
shadowView.backgroundColor = UIColor(white: 0.0, alpha: 1.0)
shadowView.isUserInteractionEnabled = false
shadowView.layer.shadowColor = UIColor.black.cgColor
shadowView.layer.shadowOffset = CGSize(width: 0.0, height: 1.0)
shadowView.layer.shadowRadius = 1.0
shadowView.layer.shadowOpacity = 1.0
shadowView.layer.cornerRadius = cornerRadius
shadowView.layer.masksToBounds = false
shadowView.layer.shouldRasterize = true
shadowView.layer.rasterizationScale = UIScreen.main.scale
addSubview(shadowView)
backgroundView.layer.cornerRadius = cornerRadius
backgroundView.isUserInteractionEnabled = false
backgroundView.layer.masksToBounds = true
backgroundView.layer.borderWidth = 1.0
addSubview(backgroundView)
traitCollectionDidChange(nil)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
static func gradientColors(inverted: Bool, darkMode: Bool) -> [UIColor] {
if darkMode {
if !inverted {
return [
UIColor(white: 0.30, alpha: 1.0),
UIColor(white: 0.10, alpha: 1.0)
]
} else {
return [
UIColor(white: 0.10, alpha: 1.0),
UIColor(white: 0.30, alpha: 1.0)
]
}
} else {
if !inverted {
return [
UIColor(white: 0.98, alpha: 1.0),
UIColor(white: 0.93, alpha: 1.0)
]
} else {
return [
UIColor(white: 0.88, alpha: 1.0),
UIColor(white: 0.93, alpha: 1.0)
]
}
}
}
override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
setBackgroundInverted(isHighlighted)
backgroundView.layer.borderColor = { traitCollection -> UIColor in
if traitCollection.userInterfaceStyle == .dark {
return .init(white: 0.3, alpha: 1.0)
} else {
return .white
}
}(traitCollection).cgColor
}
internal func setBackgroundInverted(_ inverted: Bool) {
let darkMode: Bool = (traitCollection.userInterfaceStyle == .dark)
backgroundView.colors = Self.gradientColors(inverted: inverted, darkMode: darkMode)
}
override func imageRect(forContentRect contentRect: CGRect) -> CGRect {
let inset = CGFloat(7.0)
return contentRect.insetBy(dx: inset, dy: inset)
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
let ourSize = super.sizeThatFits(size)
return CGSize(width: ourSize.width + Self.padding, height: ourSize.height)
}
override func layoutSubviews() {
self.imageView?.contentMode = .scaleAspectFit
super.layoutSubviews()
sendSubviewToBack(backgroundView)
sendSubviewToBack(shadowView)
let backgroundDimension = bounds.height - 1.0
backgroundView.frame = CGRect(origin: .zero, size: CGSize(width: backgroundDimension, height: backgroundDimension))
backgroundView.frame = backgroundView.frame.centeredX(inRect: bounds)
shadowView.frame = backgroundView.frame
}
}

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//
// SegmentedReliefButton.swift
// App
//
// Created by James Magahern on 8/14/20.
//
import UIKit
class SegmentedReliefButton: ReliefButton
{
var children: [ReliefButton] = [] {
willSet { children.forEach { $0.removeFromSuperview() } }
didSet { children.forEach { addSubview($0) }; setNeedsLayout() }
}
init(children: [ReliefButton]) {
super.init()
self.children = children
}
override var isHighlighted: Bool {
didSet {}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func sizeThatFits(_ size: CGSize) -> CGSize {
let width: CGFloat = children.reduce(0.0) { (result, button) -> CGFloat in
return result + button.sizeThatFits(size).width
}
return CGSize(width: width, height: size.height)
}
override func layoutSubviews() {
super.layoutSubviews()
backgroundView.frame = bounds
shadowView.frame = bounds
var buttonRect = CGRect(origin: .zero, size: CGSize(width: 0, height: bounds.height))
for child in children {
child.shadowView.isHidden = true
child.backgroundView.layer.borderWidth = 0
bringSubviewToFront(child)
let childSize = child.sizeThatFits(bounds.size)
buttonRect.size = CGSize(width: childSize.width, height: bounds.height)
child.frame = buttonRect
buttonRect.origin.x += buttonRect.width
}
}
}